Feature Suggestions
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Create Items at a Workbench
A Sign like this near a Worlbench to craft Items on it:
Create Items
4:0:0
4:4:0
4:4:4will create Cobbleston Steps
94 votes -
Disable st-code by redstone (Transmitter/Reciever)
Maybe you could add a Signcommand where you can disable an st-code.
If Redstone is true: St-Code will be disabled and replaced by "x"
Sign-Command:
1st Line: redstone:st-x
2nd Line: st-x:st-y(st-y could also be a Direction or left empty for making it disabled)
With that, you could include a message at the event of setting the /st.
"st-x is currently disabled (and has been replaced by st-y)"With this feature you can easily close different tracks and stations at one location on the map.
72 votes -
config-option 4: + Damage Players by speed (more speed, more damage till death)
A 4th option to the minecart behavior where the minecarts port a player away from the track and give him damage, related to the minecarts speed.
64 votes -
Automining
Like Autofarming. The mining work can be automatic with carts. And the Ores can grow specivic time after crafting. Like oregrowing plugin at bukkit. In that case the idea for "Support for more Compress Item functions" are useful for that
57 votes -
Add sign conditions to more signs. For example directional announce signs
Adding a little more versatility to the various signs would be much appreciated. for instance if possibly announce signs that only announce if your going a certain direction, announce signs that use range instead of having to pass by them, or signs that announce/eject/change speed based on directional or item conditions. A lot to consider but the announcements would be awesome if anything. Thanks for your consieration
47 votes -
Unified Min/Max syntax for item collection/depositing
While working on a large smelting factory, I came across a little design issue which I can't resolve without better control over item depositing and collection.
At the moment, we can use Max Items or Min Items in conjunction with the @ symbol to designate a min/max number of items to deposit or collect on each mine cart pass. There are no controls to maintain a certain level in the cart or chest across multiple cart passes.
When it comes to building and maintaining a large smelting facility, distribution of fuel becomes important. Using fuel:263@8 will have the mine cart… more
42 votes -
Train of MineCarts
Ability to have a train of minecarts joined up, but turn individually on the tracks. If there is a train, and the first minecart travels over a catcher block, it stops. Allow the catch block to ignore the trains behind it.
37 votes -
ID for storage cars
I would love to have an specific ID for my storage minecarts, which stays even if it jumps into a chest.
- Maybe like putting a sign into the cart with a number on it. 0001. Then i can direct specific carts easily to a specific route. And when the are spawned again, the number still remains.
Hope its not just me who likes this idea and that it is maybe not too much work to implement it. Thanks31 votes -
Costume sound
hey
it's possible to add another sound (spout) for ride the train
and station Sound its say "next Station Anything!"30 votes -
Per Cart user Protection
Only user who placed it and OP/Permission may destroy it.
I think this needed as so far I have not came across any way to stop others from removing a cart thats not their cart.
Happend to me when somone destroyed my auto crop carts.
29 votes -
Minecarts take the same route when the server stops and starts.
Ability to keep the minecarts going, and when the server is shut down, it records the position and speed. When the server opens back open, resume its journey.
Every time i start a server, the minecarts appear at the position the started in.26 votes -
Storage that follows ST command
It would be nice if you could set storage carts to follow ST command signs. Then, when it passes a [Station:town] sign, it will have a set destination, so towns can ship goods to each other.
25 votes -
Support for more Compress Item functions.
Support the Compression of:
1) Diamond to Diamond Blocks
2) Lapis Ore to Lapis Blocks
3) Sand to Sandstone
4) Bricks to Brick Blocks
5) Glowstone Dust to Glowstone Blocks.24 votes -
Even if <StationCommandSavesAfterUse> is set to true, it should still clear when /st reached
When <StationCommandSavesAfterUse> is set to true, allowing the /st station to be saved after passing the first intersection, /st should clear after you reach the station of choice..whether it was set by an /st command, or via a sign along the way.
23 votes -
Invincible/non-droppable Minecart option
I would like an option to be able to make Minecarts Invincible and/or non-droppable.
20 votes -
Minecart mania for singleplayer
Minecraft mania for singleplayer would be very cool.It was already there but not gettin updated now!!
20 votes -
Monorail Style Rails / Or placing rails in mid air without a block.
The ability to have a rail that could be placed in mid air without the use of blocks. Good for monorails/skycars/skymining (transporting mining materials from the top of a mountain to the ground)
20 votes -
Less easy Automation
Well i wanted to install Automantion part, but it seemed to easy. Takes the edge off of everything. Just a storage cart sign few tracks and a chest and your done. i want something that makes it harder for my players to do this Thanks :)
13 votes -
add range attribute to the eject block / eject sign
Would be nice to be able to define the range an eject block looks for an eject sign (similar as the one for the catcher block).
This would allow more compact arrival scenarios. Thx & cheers
Leo
12 votes -
Make minecarts collectable with dispensers (like Chest Dispensers) Thanks for considering!
Make minecarts collectable with dispensers (like Chest Dispensers)
Thanks for considering!
12 votes